Project Borealis is a fan-made game based on the Half-Life 2: Episode 3 outline by Marc Laidlaw.
I had the opportunity of joining this project and during my time there I was tasked with creating a groom for Alyx as well as a male zombie NPC. The process started in Houdini where I created an automated card and texture generator, and transfered to Cinema4D where I wrote several python scripts to allow me to set up the groom using splines in an artist friendly manner.
It was very important to maintain the same silhouette as the original Alyx model while keeping modest polygon counts. The Alyx groom is about ~14000 tris while the zombie groom is about ~6000 tris. While the images here show lighter hair, the material setup allowed for adjusting it as well as using vertex maps to control dye color, and blood in the case of the zombie.